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Playing Counter-Strike via Neuralink

Alex has also mastered working with the Fusion 360 computer-aided design software, where he successfully designed a custom mount for a network adapter. This adapter was then 3D-printed and integrated into his setup. Meanwhile, Neuralink specialists are working to reduce the risk of implant retraction in the volunteer’s skull.

In addition to this, Alex has been actively playing Counter-Strike 2 using a special gaming controller called Quadstick, designed for people with disabilities. Quadstick is essentially a joystick that can be controlled using the mouth. Alex has learned to use it effectively in his favorite game, aiming, shooting, and moving simply by thinking about these actions. He described his new abilities as “fantastic” when he realized that merely thinking about a task made the neural interface execute it.

Previously a car mechanic, Alex was left paralyzed after an accident but became part of Neuralink’s pilot program. Through a neural implant, he regained the ability to communicate with the outside world. The Neuralink technology allowed him to start controlling the cursor on a screen just one hour after the surgery.

  • Restoring Mobility: Neural implants can help paralyzed individuals regain control over limbs or assistive devices, improving independence.
  • Medical Rehabilitation: Stroke or injury patients could use neural interfaces for faster, more effective recovery of motor skills and communication.
  • Prosthetic Control: Neural technology could enhance control of prosthetic limbs, enabling more natural movement through thought alone.
  • Assistive Communication: Those with severe disabilities could use implants to interact with computers, type, or speak using neural-driven systems.
  • Gaming and Entertainment: The technology could allow immersive gaming experiences or other entertainment forms, controlled purely by thought.

https://neuralink.com/blog/prime-study-progress-update-second-participant/

  1. I would love to have that experience even though I am not paralyzed.